Uplifting the Design Experience
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작성자 Nigel 작성일25-06-19 05:05 조회2회 댓글0건관련링크
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- Cutting-Edge Culls: This exercise involves cutting away 30% of the design elements. Yes, you read that right - we're talking about a major overhaul! At first glance, this might seem like a daunting task, but it can help designers learn to simplify their designs to the essential elements. This exercise teaches designers to carefully consider every element and ask themselves: "Is this necessary?" or "Can it be removed without compromising the user experience was neglected?"
- Reverse Sketching: This exercise involves creating a sketch in a non-traditional way. Sounds confusing? Instead of drawing the entire design, designers start with the core features and functionality. They then build upon this core, adding features in sequential stages. This exercise encourages designers to focus on the fundamental needs of the user and avoid over-engineering solutions, creating a well-rounded experience.
- Urgency Matrix: In this exercise, designers categorize their design elements into four quadrants based on their effectiveness. The quadrants are divided into:
- High-Priority Items
- Low-Priority Activities
- Urgent & Not Important
- Time Wasters
- Simplify First: KISS stands for "Keep It Simple Stupid|keep it simple, silly|keep it streamlined". don't let the funny acronym fool you. This exercise encourages designers to keep their designs as pragmatic as feasible. Designers apply the KISS principle by:
- Avoiding unnecessary features
- single-click operations
- clear communication
- Fast-Forward Functionality: This exercise involves limiting the number of clicks or actions a user needs to take to achieve a goal. The goal is to reduce the user's mental effort, creating a seamless experience. Designers experiment with design elements, such as buttons, widgets, and text fields, to find the optimal solutions for minimizing clicks.
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